POST PRODUCTION:
1 editing, dubbing, mixing, music etc. Everything that takes place after the camera
stage can be called post-production. A post-production facility
(also called a post-production
house) will normally be
engaged in many different activities under one roof, the prime one
being editing and the second most important being compositing. Many
post-production houses will also have telecine, full blown 3D computer
animation capabilities and sound dubbing and will certainly have
the ability to accurately tweak and alter the colour balance and
appearance of the film. Often, music will be recorded to the picture
and some sound effects are also recorded in real time to the picture
(foley effects). On larger
productions, these recordings are more usually made in specialist
sound facilities with proper sound-stages. Effects and music on
smaller productions, on the other hand, may be made entirely from
library material. 2 distribution The means by which the product is delivered to its viewers. This can be cinema, Internet, DVD, TV and so on. 3 consumption
This concludes our look at the overall
structure of the animation process. There are many differences in
the finer details of some parts of this process, but even in such
a different medium as 3D cgi, you will find that the overall shape
of the process is the same. As one simple example, take the ink
and paint stage above. This will determine what colours
end up in the finished film: in traditional 2D drawn animation, colour
was added by someone dipping a brush into a paint pot and painting
on the backs of sheets of acetate in 2D cut-out animation the colours are those of the paper being cut out in computer 2D computer programs like Flash, the colours are chosen from the available palette on the computer screen in 3D model animation, the colours are determined by the colours of the materials being used plus any lighting and /or post-production effects in 3D cgi the colours are ascribed to individual
areas of models and are also determined by other factors such as
lighting and maps The actual physical method by which colour is added to a scene is quite different in each different type of animation, yet when we consider the general animation process as a whole, they all share this and practically all other stages as detailed above.
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